As tooltips e o jornal de masmorras refletem os valores de abilidades para uma versão específica do encontro. Por favor, vá na seção de "Efeitos" nas páginas das magias para ver valores para todos os tamanhos e dificuldades de raide.
Servants of Malacrass
Hex Lord Malacrass is accompanied by two of four possible servants.
- Setas Espirituais – Malacrass channels a powerful barrage of spirit bolts, inflicting 3 Shadow damage to nearby players every 0.5 second.
- Drenar Poder – Malacrass drains the power out of all nearby players, increasing his damage done by 5%. This effect stacks.
- Sifão da Alma – Malacrass draws the soul of a random player, granting him the powers of their class for 30 sec.
- Death Knight
- Morte e Decomposição – Malacrass inflicts 74 Shadow damage every 2 sec to all players in the affected 5 yard radius area for 10 sec.
- Vermes Sangrentos – Malacrass infects a random target with Blood Worms, causing worms to emerge from the infected player's location. These worms move towards Malacrass and heal him for 3% of his maximum health when they reach him.
- Verme Sangrento – These worms move towards Malacrass and heal him for 3% of his maximum health when they reach him.
- Tufão – Malacrass summons a violent Typhoon that inflicts (100% of Spell power) Nature damage when in contact with enemies and knocks them back.
- Fogo Lunar – Malacrass burns a random enemy for 57 Arcane damage and inflicts 6 additional damage every 3 seconds for 12 sec.
- Brotar da Vida – Malacrass casts Lifebloom, healing himself for 4 every second and then 10% of his maximum life after 7 sec.
- Armadilha Explosiva – Malacrass places a fire trap that explodes when an enemy approaches, causing 28 Fire damage and burning all enemies within 10 yards for 45 additional Fire damage over 10 sec.
- Armadilha Congelante – Malacrass places a frost trap that freezes and stuns all enemies within 7 yards for 10 sec. The trap triggers when an enemy approaches.
- Armadilha de Cobra – Malacrass places a trap that releases several venomous Amani Snakes when an enemy approaches.
- Nova Congelante – Malacrass inflicts (100% of Spell power) Frost damage to all enemies, immobilizing them and increasing their Frost damage taken by 50% for up to 5 sec.
- Seta de Gelo – Malacrass inflicts (100% of Spell power) Frost damage to a random enemy and reduces their movement speed by 50% for 4 sec.
- Lança de Gelo – Malacrass inflicts (14.3% of Spell power) Frost damage on a random enemy.
- Ira Vingativa – Malacrass increases all damage he inflicts by 50% for 10 sec.
- Consagração – Malacrass consecrates the land beneath him, inflicting 17 Holy damage every 2 seconds to enemies who enter the 10 yard area.
- Luz Sagrada – Malacrass calls upon Holy magic to heal himself or an ally for 20% of the target's maximum health.
- Cura Célere – Malacrass calls upon Holy magic to heal himself or an ally for 20% of their maximum health.
- Grito Psíquico – Malacrass lets out a psychic scream, causing nearby enemies within 40 yards to flee for 4 sec.
- Salto da Fé – Malacrass pulls the spirit of a random friendly target to him, instantly moving them to his side.
- Palavra Sombria: Dor – Malacrass utters a word of darkness at a random enemy, inflicting (100% of Spell power) Shadow damage every 2 seconds for 18 sec.
- Bomba de Fumaça – Malacrass hurls a 7 yard radius smoke bomb onto the ground, immediately inflicting 28 damage and reducing the chance to hit by 75% for players who stand in it. The smoke cloud lasts 10 sec.
- Veneno Ferino – Malacrass poisons his current target, inflicting 9 Nature damage and reducing all healing dealt to them by 5% for 15 sec. This effect stacks up to 5 times.
- Retalhar – This maneuver increases Malacrass' attack speed by 50% for 40 sec.
- Cadeia de Raios – Malacrass strikes an enemy with a lightning bolt, inflicting (100% of Spell power) Nature damage then arcing to other nearby enemies. The spell affects up to 3 targets, and each successive target takes 50% less damage.
- Totem de Nova de Fogo – Malacrass summons a Fire Nova Totem. Unless it is destroyed within 5 seconds, the totem inflicts 57 Fire damage to enemies within 20 yards.
- Onda Curativa – Malacrass calls upon Nature magic to heal himself or an ally for 20% of their maximum health.
- Ruína do Destino – Malacrass curses a random target with impending doom, inflicting (200% of Spell power) Shadow damage after 30 sec.
- Agonia Instável – Malacrass' Shadow energy slowly destroys a random player, inflicting 34 Shadow damage over 10 sec. If a player dispels Unstable Affliction, it inflicts 6 Shadow damage to the dispeller and silences them for until cancelled.
- Chuva de Fogo – Malacrass calls down a molten rain on the location of a random player, burning all enemies in a 5 yard radius area for 17 Fire damage every 2 seconds for 10 sec.
- Golpe Mortal – Malacrass inflicts 150% of his normal melee attack on his current target and leaves them wounded, reducing the effectiveness of any healing dealt to the target by 50% for 5 sec.
- Reflexão de Feitiço – Malacrass reflects the next 2 spells cast upon him for 5 sec.
- Salto Heroico – Malacrass leaps through the air at a random player and slams down on all enemies within 5 yards of the target, inflicting 125% of a normal melee attack and stunning them for 2 sec.
- Chute do Sol Nascente – Malacrass kicks upwards, dealing 150% of his normal melee attack as damage, and increasing damage taken by his target by 25% for 15 sec.
- Esfera de Maldição – Malacrass forms a sphere of dark energy on the ground near him that last for 30 sec, dealing 32 Shadow damage to enemies that touch it.
- Brumas da Renovação – Malacrass channels healing energy into himself, healing him for 36 every 3 sec for 15 sec.
Zul'Aman is only available in Heroic Difficulty.
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