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27/11/2008 em 14:30
So it's that time of year again here in the US--time for us to gain another 10 pounds, and to start thinking about what we're thankful for.
I started thinking about this recently and it occurred to me that in a very real way, one of the things I'm thankful for is WoW. I hate to sound like a sap, of course, and I know that there are some people out there who have met friends, significant others, even spouses via WoW--or people who have real social lives thanks to WoW friends, etc. I read those stories and I can't help but smile. But that's not
story. My story is a little different.
Another Warcraft RTS?
26/11/2008 em 18:30
recently put up a
in the Randomness forum which asked if Blizzard was planning on a fourth real time strategy (RTS) in the Warcraft series. I quickly drafted a reply after reading through the others, then realized this would make great blogging material! The question I sought to answer was: how exactly is Blizzard going to create another RTS game, and still fit it into the Warcraft universe and timeline?
After some thought, I was able to come up with five possibilities.
The Future of Storytelling
26/11/2008 em 00:15
Someone recently brought the following to my attention:
It's a fascinating interview with
, but for those not interested in reading the entire article, I was drawn to a particular moment when he says “Storytelling in MMO's is the future”. Considering the limitations of running an MMO in a static, unchanging, endlessly repeating world, I found this to be an interesting philosophy.
24/11/2008 em 23:45
Looks like someone over at
has been spending a little too much time in Azeroth. Click the image to see! :D
Just in case HP takes the headline down, I've linked a screenshot rather than the front page of their website. :)
Anyone else seen WoW references popping up in unlikely places?
For those of you who don't know the reference, perhaps
will refresh your memory...
A Tale of Two Tribes
24/11/2008 em 17:07
Greetings fellow travelers of Northrend! Today I invite you to join me in my adventure into
and experience a war between two rival factions. The
, who were forced to travel to Sholazar Basin because of the Scourge invading their homelands, have taken up arms against the native Gorlocs. The Gorlocs who occupy the basin are known as
, and consider themselves the guardians of the mysterious titan artifacts that litter their home. Though they know almost nothing about these artifacts, they worship and protect them from any harm.
Upon reaching level 76, you might find yourself trudging through the marshes and jungles of Sholazar Basin, surrounded by the warm atmosphere and rich, lavishing landscapes. I'm sure you have come across our little friends roaming the basin, shouting at each other and calling each other names like "Big-tongues" and "Puppy-men", and you may have thought to yourself, "How can I get involved in this growing conflict between these adorable little creatures?" This, my friends, is your answer.
Wowhead Comic #2
24/11/2008 em 01:55
This means it's time for another comic. This week it's a caption image, I find them somewhat more fun to draw. Although
' puppy proved a challenge.
If you're interested to see the other silly things I draw, go
to visit my gallery website!
24/11/2008 em 01:05
So you guys may have noticed some slowdown on the site lately. Unfortunately, one of our webservers has suffered a major hard drive failure, and had to be taken offline, and the other two are a little overloaded trying to keep up. We have the team at the data center working on it, and it should be fixed soon.
Kindly bear with us! :(
WoWInterface Pick of the Week for 11/23
23/11/2008 em 18:30
This week, we're tackling
Ara Broker XP
(a new addon) and
(an updated addon).
Ara Broker XP
This is a LibDataBroker plugin to display an ASCII representation of your experience bar. You can change which characters to use for the bar (could do ******* or >>>>>> or ~-~-~-~-~-~- even), how many times to repeat the pattern (how long the bar is), and what colors to use. Options are controlled in the lua file, but it should be fairly easy to customize it to your liking, and there are explanations on the addon's download page. Since this is just an LDB plugin, you will need a display to show it in. For more information on LibDataBroker, see
To read more about it and download the addon, see
Happy Birthday, WoW
22/11/2008 em 17:40
Just a quick one for you guys today--Boubouille over at
was kind enough to inform the public that tomorrow is World of Warcraft's 4th birthday, and to be sure to log in for your
, in whatever time zone your server happens to be in. EU players have likely gotten their present already!
Friday is Casual Day
21/11/2008 em 16:45
To an extent, I have always been a social person. When given the option, I prefer to be hanging out with friends as opposed to doing something alone. I discovered video games before I turned 10 years old during a social gathering where some friends of mine were playing Super Mario Brothers on the
. I was instantly enamored by the concept of electronic gaming and that fascination has carried on into my adult years. The social aspect of gaming has remained important, even to this day. Sure, I play a video game by myself every once in a while, but I have way more fun when I am competing with or against friends, or even when we're simply watching one another play a game.
World of Warcraft is no exception.
What's Your Game?
20/11/2008 em 20:30
So Blizzard has added two more celebrity WoW commercials to their lineup for World of Warcraft, one featuring Ozzy Osbourne (the Prince of Darkness) and one featuring Steve Van Zandt (of
, and of Bruce Springstreen's
E Street Band
Now I love these commercials as much as the next guy. But to me, the genius of this whole thing is much bigger than just some good commercials.
Skills to Pay the Bills: Fishing
20/11/2008 em 17:59
Skills to Pay the Bills
is a three-part feature that will cover the important details of leveling the secondary tradeskills of Fishing, First Aid and Cooking in Wrath of the Lich King. These posts are written for the player entering Northrend with all secondary professions already maxed (at 375 skill). For information on leveling tradeskills prior to 375, check out the
Profession Leveling Guides
sticky on our
Part 1: Fishing
is one of the easiest professions to max out, though it can be fairly time consuming. Most players opt to raise fishing casually when they find themselves with free time. You can train
Grand Master Fishing
Grand Master Fishing Trainer
. You can typically expect to spend somewhere around three to five hours raising your Fishing skill from 375 to 450. Skill-ups are gained typically every 10-15 or so suc
Back in the Good Old Days
20/11/2008 em 02:00
I'm not sure offhand what percentage of World of Warcraft players also played
Warcraft 3: Reign of Chaos
and the expansion pack,
The Frozen Throne
certainly did--for a while, Warcraft 3 and Diablo II were the only games I was capable of playing. I was never much GOOD at Warcraft 3, but I enjoyed it a great deal even when I was losing. In fact, my primary reason for picking up World of Warcraft in the first place was because I was excited to see the familiar characters, locations and battles from my old favorite game writ large--I wanted to see Warcraft 3 from the Footman's point of view.
My choice of race in Warcraft 3 was the
, and it was that reason (and that reason only) that saw me on the Horde side of the game rather than on the Alliance side--which to this day is where most of my friends remain. My first
was Undead, because I really wanted to get in and see the Scourge mobs and buildings in huge, life siz
Lorebook: The Nathrezim - Otherwise known as the Dreadlords
19/11/2008 em 19:30
Your lovable Skyfire has signed up to blog (woe on him?!). I'm the Master Bookkeeper, and this week, we're going to tackle a serious subject that you may not have thought on before: The Nathrezim, more commonly known as the Dreadlords. You should know who they are -
among them, and the
of course. But do you know where they hail from, or their original purpose on Azeroth? If you don't, read on...
Journey to Northrend - Howling Fjord or Borean Tundra?
19/11/2008 em 00:30
Now that Blizzard has officially released the expansion, millions of players have already begun upon their journey to Northrend. However, for many there remains a question, one which must be addressed before traveling:
Check out our rundown of the two zones after the break.
WotLK Raiding - Lacking in Options?
18/11/2008 em 10:00
When you place the raids available to us at the beginning of Wrath of the Lich King on a platter and compare them to Burning Crusade, it shows us that there aren't as many options--and perhaps even less creativity--when compared to its predecessors.
At the very beginning of Burning Crusade we had the following 10/25 man raids accessible to us:
(excluding world bosses). In WotLK we have
The Eye of Eternity
The Obsidian Sanctum
Vault of Archavon
, which is based on the results of a
battle, and which may or may not be available to you every week.
While TBC only had two more compared to WotLK, don't forget that three out of the four WotLK raids are merely single encounter bosses. That means even less time to learn the instances, and more time waiting for the next one to arrive. Also, give
Return of the WoW Player
17/11/2008 em 20:50
The launch of Wrath of the Lich King makes me think of waiting in line at 11:00 PM on November 23, 2004 to get into a EB Games store to pickup my pre-order. Here I was with a bunch of fellow gamers. I had just driven 30 minutes south to a nearby city, as my city of 10,000 without a video game store just won't cut it. There are about 50 people in line waiting excitedly. People are talking about what class they are going to play, did they play in the beta or not, are they going to play Horde or Alliance, what server are they going to be playing on. The comments and questions from one random gamer to the other were flying around furiously. Here we are, almost 4 years later, and I have been hearing the same story happening at nearly every game store on the continent.
When I first started playing I had about 20 real life friends who were also playing. Over time some have left, others joined. As of last week I didn't have any real life friends who still played the game regularly. Then all of a sudden -- Wrath launches. Counting on all of my fingers and all of my toes, I have over
who are playing again. When
WoWInterface Pick of the Week for 11/17
17/11/2008 em 14:13
Hello Wowhead Blog readers! I am a moderator over at
, one of Wowhead's sister sites. Every week over at WoWInterface, we do something called the Pick of the Week where we dig through the new/updated mods from the week before and pick out one (or sometimes a few) that pique our interests. With the creation of the Wowhead Blog, we now have the opportunity to share the PotW with the Wowhead community! This week's pick:
After the break you'll find this week's addons.
Michael Bay Presents: World of Explosionscraft!
17/11/2008 em 03:39
For those of you that don't already know,
announced around May 2006 that they had a World of Warcraft movie in the works, and eventually, it was wormed out of them that they predicted a 2009 release. The project since dropped off the radar, and it was discovered this year at Blizzcon that the movie is in fact currently being written, or at least that's what they say among other such vague-ities as “there are still plans for...” Who knows if it's actually happening, but it's certainly not happening in 2009.
Now, you don't quite know me well enough to care what I
about this (at least not yet), so let me settle for
you a couple things. If you're like me, at some point you thought “Isn't making a film out of World of Warcraft going to be difficult?”, since so many people play the game at different levels, there's no unified narrative, and lots of other reasons why it's not an intellectual property that you can make a movie out of.
Changes and Additions in 3.0
16/11/2008 em 22:28
As I'm sure everyone knows, there are many new features and additions to the game with the recent expansion. Some changes occurred pre-release and some we had to wait for to experience. It comes as no surprise that perhaps some of these changes have been overlooked or received little recognition. Today we're going to look at some of these changes and hopefully bring them to light so everyone can benefit from them.
First of all, we have some major game mechanics changes. Hit rating, critical strike rating, and haste rating were all changed to be more or less the same for melee and caster classes. Damage and healing have been combined into spell power. Health and power (e.g. mana) regeneration have been changed to update in real time! Furthermore, spells no longer receive any "pushback" after a second hit--the first two hits taken give 0.5 sec penalties, so they stack for a total of 1 sec longer casting time.
Next is bag space. Precious slots have been freed with the addition of the "Currency" tab on the Character Sheet. Honor and Arena points, Battleground Marks of Honor, and even Badges of Justice have been converted to tracking via this tab. All of the actu
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