At least the world first groups got their full amount of loot. This is a bad change over all.
Wow even more chances to not get loot from raid bosses. Got nothing from 3 bosses killed and counting. I did 10+ mythics and got 3 pieces of loot altogether after being traded two of them. Getting loot in SL actually sucks horse !@#$.
im more pissed nothing dropped in my case, my guild raided for 3hours and all i got to show for it was 200is gold and 105 anima, like what the...if you dont get items at least give us a little extra anima since we need so bloody much of it
Find a middle ground between BfA and this. Because BfA was too much, and the amount of loot drops in SL is brutal. Doing 5-6 M+ and getting NOTHING? It just sucks.
AW MAN its almost like they did something correct for once my mistake 'tsk' shame on me for praising right?
No such thing as too much loot. That's fake news.
it seems they want to protect Mythic Raid bosses. They should not be easy. but with lots of itemized players, bosses will be easier
M+ gearing feels like absolute trash. "Let's nerf loot drops because people playing Vanilla said so" - Blizzard, the vast majority of your retail playerbase doesn't even like raids Vanilla for that exact reason. The hell are you doing?
I have killed 8 bosses got 0 loot. It took 9 hours. Won't do raiding anymore.PVP is even worse... you are forced to do ranked. And it is hard to find peeps when your skill level is around 1.4k...
It really bothers me how Blizz calls everything a 'bug' these days. Sounds more like Blizz had the drop rate too high rather than it being a bug.But I guess calling it a bug is the PR speak these days? Makes it sound less like they screwed up when it was something 'unintended' or 'unexpected'.