guys guys: HavocFury of the Illidari (Rank 1) Throws the Twinblades of the Deceiver Throws two demonic glaives in a whirlwind of energy, causing Chaos damage over 3 sec to all nearby enemies.WHy they changed it? maybe theres hope?
I’m confused. What does the Rank stuff mean for each ability? Is there a larger overall change happening?
So, they are still clueless? They are better than this, come on.Why not rework the bottom row of talents? Where is bloodlet (talent) glaives feel MEH make something to them so we can use them on the rotation, Work with what you have if you don't want to add more buttons the specs feel boring in pve, glaives are already there make them more interesting please, add bloodlet or add something to add chaos damage to the glaives when you have meta up. Think! for the love of ODYN.Why keep pushing momentum builds sacrifing mobility is that hard to desing a spec?(example)Talents like:-Felblade (awesome talent idea but is STILL FIRE DAMAGE, WHY) Having this talent as a baseline ability could be great for Havoc. Having a proc base ability could add that something that is missing from the rotation. Make Felblade cleave if you use your glaives on more than 3 targets for example, spells need more synergy to be more fun and interesting. You can do better than this, come one Blizzard.-Demon Blades (talent) PLEASE remove this. We need more buttons not option that remove what we have. Redesign this talent to be more interesting why not: Demon Blades (new): Your auto attacks have a 60% chance to make your trow glaive deal additional Chaos damage and generate Fury. Imagine how fun would be getting this proc in the middle of the meta BORING rotation. It adds something "new" to the spec, something that will make the monotony of the rotation. Remove the boring Train of Ruin (talent) and add this option that makes our glaives relevant.-Soul Rending (talent is plain boring) why not add the leech baseline to the Demon Hunter mastery or as a passive instead? Add the PVP talent Cover in Darkness in its place (Increases the chance for you and allies to avoid damage while within your Darkness effect by 50%) that way you have some sort of group utility in the row).-First Blood talent is the same bad design as Demon Blades, If you don't pick this talents you make your single target rotation worse by posibly removing the spell from your rotation. First Blood should be removed and its funcionality added baseline to Blade dance. Stop giving us options that sacrifice buttons.-Nemesis (talent) Are you serious? You know its bad. You know its boring and it does nothing interesting for the spec it feel like using a crappy trinket.Havoc is the ONLY dps spec on a class with ONLY TWO specs. Don't do this to us. If my guild wants me to play Havoc again and it stays like this i'm going to go crazy. You have the time and the feedback to do better than this. Do not dissapoint me again please. I stil believe.I don't want another expansion without options.
Look, if you wanna make spirit bomb intermittent usage give soul cleave back a threat modifier. It being 0 threat sucks
Pretty unimpressed by the venge changing. it doesn't solve the fundamental issues that the utility certain talents offer flat out beat anything on their row. You could gut spirit bomb, but we'll still take it because it's an instant source of healing, damage, debuffing, and AoE threat. Fracture lets us pool and roll GCDs unlike demon's bite, fracture enabling us to have a charge system for our builder is just too good functionality wise to compete with anything else. The sigil row is still an embarrassment. We'll still take sigil of chains because the other two options practically don't even exist. Abyssal strike gives us free sigil leaps which provides additional functionality to our class and adds damage, and AoE threat to our main mobility tool which the other options pale in comparison. The last row could be used as a sleep aid with how interesting their "diversity" is, generic cheat death, a passive overshield to one of our weakest abilities that probably won't even give us enough healing during channel to get an overshield, and an anti-synergy talent that goes against the entire point of using souls as a resource (bulk extraction) what use is there in even using the ability when it'll just consume anything it produces, and the auto consumed souls don't bypass the 5 soul orb limit, effectively wasting any souls that were present when the ability was pressed. They should stop focusing on trying to push this uninspired immolation aura build and go back to the actual spec identity of vengance. Spikes, leaps, sigils, and fire. They seem to be singled mindedly focusing purely on felfire and should instead give us a more enjoyable well rounded kit.
I would love for the mods to filter out those completely unrelated comments from users complaining about a lack of changes for other classes under articles like these.
DH: A redesign to make it more engaging and make more playstyles viable.Shadow Priest: HERE GET DEVOURING PLAGUE AGAIN IDK DUDE LOLOLOLxdxdxd.
No one ever used Momentum because it was simply too complicated while offering virtually no advantage over Demonic (which is a passive with no extra work) No one ever used Fel Mastery because buffing your literally weakest ability BY FAR even by 100% doesn't make it any more useful. Fel Rush is a movement skill and it's damage is only ever seen when doing low level content, where it gets buffed by several thousand percent anyway. Not to mention it was competing with Trail of Ruin and Fel Barrage, which were both infinitely more useful - after all, nobody uses Fel Rush as a dps ability.I somewhat hoped that Demon Blades+Demonic Appetite build will be competetive with the standard choice of generating Fury, but I'm not convinced of that (especially since Demonic Appetite was further nerfed from 35 fury to 30 only). Seems like Blind Fury's Eye Beam duration increase is just TOO DAMN OP to consider anything else (especially since Eye Beam's scaling went up, so it will deal 66% more damage than in BFA - tho in BFA it's being buffed by azerite traits so the end result is probably the same), and since you're taking Blind Fury you're also taking Burning Hatred, with these two you hardly even need to cast Demon Bite too often.PS: unless they nerf Demonic from 8 sec down to some 5-6 sec, no one will ever use the other two choices. Demonic passively increases dps, with Cycle of Hatred now often reducing CD of Eye beam, this talent's value WILL INCREASE as well. I have to ponder whether DHs will start at like 50% demonic form uptime and continue to increase it over the course of expansion? Wonder how long will it take for Havoc Hunters to have like 75% uptime on demonic form? Momentum and Nemesis just don't hold a candle to Demonic. Never did. Looks like they never will. It's just getting more and more valuable.
nerf the demon hunters ffs to the bottom
Frost Mage? Arcane?Frost DK 2h / double 1h issues? Breath of sindragosa vs other talents in a row power difference?MM hunter in PvP?Survival hunter overall?DH should be the last one on the list to even look at.Why Havoc can be this easy - overpowered spec for so long? Historically such specs were always underperforming, not to let players play unhealthy playstyle. WHY IS HAVOC an exception?I want other-class-i-dont-play-anyway to roll over me. The way DH does it hurts mentally.
Leave the class alone.Each and every class excells at their own things.Demon hunters and meant to be a powerful high damage class. With high mobility. Think about lore for a moment. Fel is a highly chaotic form of magic that is extremely powerful. And think sbout death knights amd how powerful they were when they first came out. And still can be.It's all part of the. class fantasy and shouting for nerfs is dumb. Go look back kn DH's performance in legion. NOW that is when they were broken and OP. They are no where close to that now. And people need to relax and look at the whole picture and not just some charts.
You other class complainers begging to nerf dh are rediculous. You moan about a class you clearly don't understand. If you did you would notice that all these changes ARE nerfs to havoc, especially combined with the loss of the azerite trait furious gaze which is what propelled the class up so high in the first place. Havoc is not in a good place right now.
When do we get legion fracture and spirit bomb back?