Captain of the Nightwatch, Gerdo is charged with ensuring citizens with only the proper credentials are able to enter the manor.
One of the demonic emmisaries sent by Gul'dan, Talixae remains to ensure that the Nightborne remain complacent.
First Blade of Elisande, Advisor Melandrus is a master of the sword, striking swiftly as the wind.
Trilliax, once proud servant to the nightborne aristocracy, has been discarded and left to slowly deteriorate among the other outdated constructs. Its unwavering will to complete its programming has splintered this construct's personality matrix. It now unpredictably switches from one mode to the next, ranging from doting caretaker to homicidal sterilizer, seeking recognition from a master that no longer exists.
In Mythic difficulty, the target of Orb of Destruction is afflicted with Searing Wounds.
An engineering genius of undeniable prowess, Millificent Manastorm seems to be the complete opposite of her husband Millhouse. Smart and resourceful, she is a force to be reckoned with.
Blood-Princess Thal'ena is the daughter of the powerful vampyr Queen Lanathel. She has been locked inside Violet Hold for years, suffering the gnawing pain of her eternal hunger. Now that her cell has opened, she intends to feed on the world.
In Heroic difficulty, Blood-Princess Thal'ena uses Blood Call to summon a Congealed Blood from a blood pool. If the Congealed Blood reaches the princess, it does damage to the party and heals the boss. Those effected by Essence of the Blood Princess can instantly kill a Congealed Blood by running through it.
Professor Putricide had many experiments seized when Icecrown Citadel fell. At best guess, Festerface appears to be a prototype for two more fearsome constructs; Rotface and Festergut.
In Heroic difficulty, each Congealed Goo that is consumed grants Festerface 20 energy. Festerface slowly loses his accumulated energy over time.
Anub'esset, one of the few remaining ancient Nerubian crypt lords, was captured by the Kirin Tor during the invasion of Icecrown Citadel and imprisoned in Violet Hold. Set free during the Legion's invasion, his thoughts turn only to revenge against the living.
Nythendra was once a member of the Green Dragonflight charged with guarding the world tree, Shala'drassil. When Xavius' corruption of the Nightmare consumed Shala'drassil the sleeping guardian also fell to his corruption. Nythendra is now nothing more than a skeletal version of herself, swarming in pestilence, ready to devour anyone or anything foolish enough to enter her lair.
In Mythic difficulty, at 10 stacks of Infested, players contract Infested Mind.
In Mythic difficulty, Ysondre is accompanied by Emeriss, Lethon, and Taerar at all times.
Ularogg Cragshaper's unfinished masterpiece, Rokmora, a massive crystal fury constructed to annihilate all who stand against the Underking. The wild magic used to create this behemoth has yet to take hold, imbuing any piece of Rokmora, attached or not, with Ularogg's malevolent will to crush his enemies.
Ularogg Cragshaper, an ancient drogbar that has committed his life to the pursuit of power. Through violence and deception, Ularogg rose to become the Underking's trusted advisor. He detests Navarogg for bringing 'intruders' into their home and will take pleasure in bringing about their violent end.
Naraxas, mother of monsters, has been worshipped by the drogbar since the Age of Neltharion. Constant sacrifices are made to this creature so she can nurture generations of horrors the drogbar use against their enemies. One way or another, you must pass through this beast and strike at the Underking before this terror is unleashed on Highmountain.
Dargrul is the most powerful Underking since the age of Neltharion. Believing he has the only right to wield the power of Khaz'goroth, Dargul murdered High Chieftain Ulan and seized the artifact from the Highmountain tauren. Now, he uses the hammer's power to devastate the region and any who oppose him.
[PH] Feral Arch-Druid
[PH] Nightmare Drake
[PH] Shade of Xavius
Having proved himself in honorable battle, Odyn tasked Hymdall to guard the entrance to the Halls of Valor. Hymdall has stood, never erring, in this watch protecting these halls from all dangers.
In life Hyrja was a warrior without equal, defending the Valkyra from all threats. Her valor and courage drew the attention of Eyir, a titan watcher. Upon her death and ascension to the Halls of Valor Eyir has awarded Hyrja with her greatest honor, transformation into a Val'kyr.
In Heroic difficulty, after Expel Light bursts, the effect bounces to another player.
In Heroic difficulty, stacks of Mystic Empowerment: Holy slowly fade away while Hyrja is not being actively empowered by Olmyr the Enlightened.
In Heroic difficulty, stacks of Mystic Empowerment: Thunder slowly fade away while Hyrja is not being actively empowered by Solsten.
[PH]Fenryr, has eluded even the best hunters of the Halls of Valor.
In Heroic difficulty, after being wounded, Unnerving Howl calls 3 Ebonclaw Worgs to assist Fenryr.
Gul'dan approached Skovald with a proposition, have his vrykul join the Legion or see his people be destroyed. With the promise of thousands of worlds to conquer, Skovald has taken up the Legion's offer. Before being allowed to fully enter the ranks of the Burning Legion he must first secure the Aegis of Aggramar from Odyn's realm of the Halls of Valor. Only then can his endless conquest begin.
Odyn, a titan keeper, forged the Halls of Valor to house the souls of the greatest vrykul warriors. These warriors have been forged into a new army, the valarjar, in order protect Azeroth from all threats. However, cursed by Helya, Odyn and his army are now trapped within these halls.
Immense soul energy was released when Gul'dan conducted the ritual to sever Illidan's soul from his body at Black Rook Hold. This energy brought the souls of the Ravencrest clan back to their ancestral home - and residual soul energy has merged them into a massive monstrosity.
On Heroic difficulty and higher, this effect stacks.
The daughter of Lord Ravencrest, imprisoned for millenia in the Vault of the Wardens shortly after the War of Ancients, found herself free after Maiev released the demon hunters from their prison. Returning to her ancestral home, she has sacrificed everything - including her very soul - to defend what she could not during the War of the Ancients.
A brutal, imposing Mo'arg Lieutenant, Smashspite the Hateful led the Legion's invasion of Black Rook Hold and commanded defense of the keep from the air via his colony of felbats.
Kur'talos Ravencrest, Lord of Black Rook Hold, was the commander of the Kal'dorei Resistance during the War of the Ancients until he was assassinated by Varo'then under the orders of Queen Aszhara. Millenea later, Gul'dan's foul soul magic has awoken Ravencrest's soul, and those of his ancestors, from their eternal repose. The Legion, seeking revenge, gleefully forced his soul into his body and mesmerized him, forcing him to eternally relive the horrors of the War of Ancients.
In Heroic difficulty, this effect has a chance to also stun the target for 0.50 sec when dealing damage, players can attack the swarm and must kill it to remove the effect.] (Heroic)
In Non-Normal difficulties, Helya additionally casts Brackwater Barrage, assaulting the port or starboard side of the Naglfar. Players should look as to which side she is casting on.
Commander to the Hatecoil naga, Warlord Parjesh stands as a first line of defense against invaders.
Vejsha Hatecoil hails from a long line of the Hatecoil noble family, charged with maintaining the order and will of her queen. As a fierce caller of storms, she watches over the ritual of summoning.
A tamed hydra, Serpentrix stands guardian to one of the Tidelands.
In an effort for revenge, Queen Azshara focused her profound magical prowess into a single arcane being. Maintained by the life magic of one of her loyal handmaidens, the mighty Wrath of Azshara exists to wash away all landwalkers who would stand against her.
Odd design for a Unicorn/Equine. Can't help but notice the awkward nose and cloven hooves. Black one reminds me of King Sombra so that's a plus.
Oh my god, I need a unicorn mount or hunter pet like I need air. LET ME HAVE THIS, BLIZZARD.
Blizzard is listening to its fan base more than ever. The two most requested features in wow are being added in Legion. #2 was cookable bacon, which is a new cooking recipe, and #1 was unicorns.
That new Skull of the Man'ari! Wanna level a Demo Lock for that wep.
Im gonna have to say I dont know what to think of these two last batches of artifact looks. I mean, most of them are sweet and are in good contrast to existing looks, but it seems that some are just too different, like it is gonna be very visible which looks have been added later. Several weapon lacks their "trademark" like the Frostwolf symbol om Doomhammer, the soul drinking skull on the Maw of the Damned, the runes on the Kingslayers, etc. And also the weapons changing types are interesting, but again it is still a bit off to me.What consistency I would like to see is every type of artifact having an "empowered" version, since for some it just looks like they have different varieties, while others have very clear "upgraded" looks from the original. But that is just my opinion I guess. I just hope that we are gonna have fun getting different looks rather than just doing regular PvE or PvP stuff and get slapped in head with a different style.
More like a Prot Warrior one hand weapon in pair with the Deathwing style shield.
Unicorns? Friendship IS magic!
I need Unicorn mount....Why is this Unicorn isn't a mount? ;c
Looks great I just have one question...are we going to have two talent trees one for the artifact and one for our char..? And are they completely separate from on another or are they intertwined
I'd love both models of the unicorn. Very well done, although they seem to run more like a large cat (tiger) than a horse. But seeing how it's a FREAKING UNICORN, we'll give it a pass. lol
Am I alone liking the mage set? Think it's looking rather good. It's very exclusive looking without any planets circling around it and I like the colours. Just wished some of the normal colours had just as much contrast like the mythic ones.
I really hope those unicorns are mounts. I love both, the black one is my favorite out of the two!
Man, these warglaives. What is it with Blizzard and attaching horns to EVERYTHING? First it was orcs and spikes, now we have demon hunters and horns.All I ever wanted for my graceful murderelf was equally graceful warglaives to use. I don't need more bones, skulls, horns, and other weird protrusions.That said, I am sure some people absolutely love it. So what I ask for is simply for an extra option, or two, that look like the old warglaive models. Simpler, if you will.Oh, and could someone redesign the demon hunter t19 to look as awesome as all the other t19 sets? Please and thank you <3
I actually like the look of that mage set. It feels sober, more "realistic" so to speak (realistic by Warcraft standards, I guess). I usually like sober-but-cool looking armours over flashy, bright nonsense. I guess the Mythic version will be more extravagant, we'll see. Nevermind I can't read. Or see for that matter <.<
Lots of promise to be had here. Think I'll analyze the Dungeon Journal a bit more later.
The mythic tier for the mage its awesome, my blood elf mage (female) its gonna look gorgeous :) :)