Ye, these changes look very nice to paladins. :D
Looking good for shamans, finally, will this be our expansion where we can finnaly not be awful?
Demon Hunter's abilities look absolutely ridiculous. Their survivial seems absolutely mad and it won't be balanced at all.
Bloodlust: Increases haste by 30% for all party and raid members within 100 yards. Lasts 40 sec.Allies receiving this effect will become Sated and be unable to benefit from Bloodlust or Time Warp again foruntil cancelled. ... PERMANENT Bloodlust? :O
ww monk quite bit weak other class will be same ww isnt good this atm 5sec serentiy on ww ? .... r.i.p100 SEC SERENİTY ON BREWMASTER wtf ? 100 sec -_- ?
Very much dislike all the nice things being removed... I mean, Paladin Seals gone? Really now Blizzard?
wtf no mention of titans grip at all ? that means it removed or what?yes its beta but still. i see no reason to play any of my toons now they killed all the classes :( rip to my warr dk hunter retadin priest and shaman. i dont see why theyre removing levitate from shadow nor is there a mention of frost presence.
http://i.imgur.com/UoUGcpX.png
no no no don't take away Aspect of the Cheetah ;(
I hope they specify about Fire Nova.It is in the list for enhancement but it deals 1 damage, also lava lash doesn't spread flame shock anymore, if flame shock is still an ability for enhancement
I know its still early, but i dont think their decisions are good. Removing major glyphs not only mostly destroys another profession(like they did to JC in WoD), but it removes a lot of options for players who actually like to change things up, really hurting soloing. I can get removing buffs, they were kinda nice back when WoW first started, but ive seen people kicked from groups because they already had they buff that that person brought. The gutting of other spells though, that may go too far. Hybrids now only have one heal in non-heal specs(makes solo content longer and harder). Cat for has no damage abilities in non-feral specs(at least the way i read it). Dont know why they removed all the offensive dispels, makes pvp just less interesting(also making older content more difficult). It seems like they finally did away with all stances now, the few that were left are now gone completely(besides druids, but we will just have to wait for another expansion for them to get rid of those too).
I see you want to make specialization to feel more specialized but as a frost dk I am realy sad about removing "death and decay" and "blood boil".And that is only one thing I am sad about there are too many to count.
I'd like to draw everyone's attention to Steel Trap...*drools*
can anyone tell me somethin about that headshot thing for marksmanship hunter... cause it says in the tooltips COMBOPOINTS wtf... its not that im mad or something im just excited! tell me more
I figure they are getting rid of them because they are pointless. What is the point of a buff that is active 100% of the time? Might as well get rid of it and build around that.