Railmaster Pauli Rocketspark, chief foreman of the Grimrail Depot, has been enlisted by Garrosh Hellscream to build the technology required for the Iron Horde's infrastructure. Given the dim-witted assistant Borka to do the heavy lifting, Rocketspark set about building the Grimrail.
Kargath Bladefist, Chieftain of the Shattered Hand, honed his brutal skills as a slave in the Ogres' gladiatorial games. He slaughtered countless opponents for the promise of freedom, but after winning, was locked away with the other retired "champions." Fueled by rage, Kargath tore off his own hand to escape and led a revolt that soaked Draenor in ogre blood. Now, he eagerly returns to the arena to teach you the true meaning of savagery.
In Mythic difficulty, the raid must perform well to gain favor that is tracked by Roar of the Crowd. If the raid gains enough favor from Roar of the Crowd, the raid is granted increased damage dealing.
In Mythic difficulty, the raid gains favor for Roar of the Crowd the longer Kargath stays in Berserker Rush. However, if Kargath's fixate target dies, the raid loses a big chunk of favor.
In Looking for Raid difficulty, Kargath automatically tosses the tank with the least amount of Open Wounds stacks, one random healer, and three random DPS into the crowd.
In Mythic difficulty, killing Iron Grunts grants favor for Roar of the Crowd.
In Mythic Difficulty, the Ravenous Bloodmaws are released from their pits. Setting these beasts on fire will gain favor for Roar of the Crowd.
In Mythic Difficulty, any player that has 3 or more stacks of Gushing Wounds will perish instantly.
An ancient embodiment of the chaotic forces that shaped the terrain of Draenor, Tectus has been twisted and enslaved by the maddened Pale Orcs - who themselves barely maintain control over this imposing force of nature.
Fungal Giant. All visuals are temp.
[PH]
In Mythic difficulty, two players may enter the rune per phase of Charging.
In Mythic difficulty, the rate that Overflowing Energy forms is accelerated.
Sorcerer King
In Mythic difficulty, the Rune of Displacement remains active while the Rune of Fortification is active.
In Mythic difficulty, the Rune of Displacement and Rune of Fortification remain active while the Rune of Replication is active.
Working with the Iron Horde, the leader of the Warcasters attemps to empower himself by feeding upon the power locked inside the ancient runes placed in the Spire by the Dark Iron Dwarves that built it.
A survivor of Nefarian's force, Kyrak has remained in Blackrock Spire attempting to harvest the remaining Black Dragon Flight eggs.
Born in Draenor, Tharbek was honored by Warlord Zaela with the opportunity to lead the Ironmarch into Azeroth. Relentless and cruel, Tharbek demands obedience from all who serve under him.
Ragewing is a gigantic Proto-Dragon raised by the Dragonmaw clan. Her unbreakable spirit has kept her from being taken as a mount by any of the Dragonmaw, although Zaela has been able to create an uneasy friendship with her.
Zaela, Warlord of the Dragonmaw clan, was entrusted by her old ally Garrosh to work with the Iron Horde invasion vanguard to set up a doomsday weapon in the heart of Blackrock Mountain.
In Heroic difficulty, Witherbark can continue to cast Unchecked Growth even while affected by Brittle Bark.
Archmage Sol is the last holdout of the Kirin Tor expedition here; but ultimately has succumbed to the spores that have taken root in her brain. She now lives as a prisoner inside her own body.
On Argus - the former homeworld of the Draenei, now the stronghold of the Burning Legion - Azzakel waits, poised for a servant of the Legion to open a portal to one of the countless worlds they seek to invade. As Soulbinder Nyami lowers the defenses of Auchindoun, Azzakel senses that his services will soon be employed towards the destruction of the holiest of Draenei temples.
In Heroic and Challenge Mode difficulties, Fel Sparks shoot out from the Fel Pool when it is created.
Working alongside the Sargerai, Gul'dan's agent Teron'gor plots to feast upon the bounty of souls that lie behind the barriers of the holy city of Auchindoun.
The Arakkoa's penultimate Chakradhaari, Ranjit has mastered the secret techniques required to create gale force winds with his chakra.
A construct of ancient Arakkoan civilization powered by the light of the sun.
Boss 4
Oregorger is an overgrown Goren who has burrowed his way into the Blackrock Foundry's storage room and gluttonously consumed their Blackrock ore.
Hans'gar and Franzok are twin brothers raised to become masterful brawlers of the Warsong clan. Both carved paths of glory on their way to become Warlord, but destiny had other plans. The brothers, each unwilling to slay the other to claim leadership, were banished from the Warsong and left for dead. They survived, alone in the savage wilds of Draenor, and when the Iron Horde called, these powerful warriors found a new home among the massive war machine.
Under the banner of the Iron Horde, Blackhand has enlisted Flamebender Ka'graz of the Burning Blade to imbue the Blackrock-forged armaments with the essence of flame. Along with her assistant Aknor Steelbringer, Ka'graz toils before an everburning forge in support of the Iron Horde's conquest of Draenor.
As a young orc, Darmac quickly rose through the ranks of the Thunderlord as a gifted trainer of beasts. Where others only saw animal instincts, he recognized intellect and drew forth untapped potential from brain and muscle and bone. When the Iron Horde demanded his service, Darmac saw no greater honor than to outfit and train the most savage beasts Draenor had to offer.
With little opportunity to exercise her tactical brilliance under the ancient social structure of the orc clans, Gar'an was thrilled to be one of the first warriors to volunteer for naval duty under the Iron Horde. Instantly successful in battle, she was named Admiral of the Iron Horde fleet and selected Marak and Sorka as her lieutenants. Together, they are called The Iron Maidens - and have crushed any who have dared face them in battle.
Warlord of the Blackrock Clan.
In Heroic Difficulty, Dancing Flames initially strikes two players.
In Challenge Mode, Dancing Flames initially strikes two players.
At first I was skeptical of a number of the changes that were coming to the various classes including my own. However, I have noticed that as each build of the beta is released it seems to be coming together quite nicely. Since I am not yet in the beta I still don't have the full picture of how the class changes will affect my play style but all in all in black in white they seems to make sense even if I don't necessarily agree with them.Thank you WOW Head for keeping me up to date with all the changes as they come across!
There must be some typos with warrior spell changes, why does Fury enrage proc from Shield slam and Devestate...
Looks like blizz hate DK very much. Nerf them, and give them ugliest armor(
So are the Garrison profession buildings complementary to character professions in that they help make those professions we have trained easier to advance further or are they profession stand-ins so to speak in that they would act as if they were their own leveled profession to fill in gaps in my characters needs because he does not have a profession trained?
Earthquake: An earthquake shakes the target area, dealing 1 Physical damage to enemies every 1 sec, with a 10% chance of knocking them down."- Please blizzard, remove this spell forever. Waste of time/energy/scripting."Sudden Death: Your autoattack hits have a 10% chance to make your next Execute free and useable on any target, regardless of health level." - Does this have any cooldown? Or i will go in to the arena and i will die probably instantly because of this?
Lots of ways to interpret the Brawler's Guild changes. One possible interpretation is that nothing actually changes at all (except some progression bosses like Hexos seem to have been moved to the bonus boss category, thus meaning that there are now only 8 ranks again), but everybody who did Brawler's Guild achievements prior to WoD will get a separate feat of strength for doing so.If this is true, the "live" bosses might be left alone -- tuned for 90 and zergable at 100 -- or they might be scaled up to 100. Either way, the fate of the rank 10 mount is uncertain.Anybody have a clue what's going on there?
For u locks who are sad about the removal of fel flame, did u notice that under the "uncategorized" section there's a line reading:Fel Flame: Deals (50% of Spell power) Shadowflame damage to an enemy.:) I think we are getting it back fellas.
The Iron Maidens boss, blizzard missed out on a huge opportunity, I am surprised there are no Iron Maiden references in the fight( or so it seems ). When I saw it I thought there was gonna be some move called "Flash of the blade" but alas, there was not. Hope Blizzard change it and put something in. I can't be the only one who thinks this.
Hay blizz because you made the dark portal red shouldn't you change the green stones on the swords to be red aswell?
I wish that new tailoring mount wasn't BoP, would be nice to give more professions things desirable by all players.
Garrosh can fly on his carpets now! yay!
Glyph Changes Flight Form: New name : Flight FormShapeshift into flight form, increasing movement speed by 150% and allowing you to fly. Cannot use in combat. The act of shapeshifting frees the caster of movement impairing effects.please tell me they didn't remove Flightform and make it s glyph. I could handle the Restoration Treeform removal in Wrath, but try and take my Purple Birdy, and I will grow a tree up your bum >=(