Este site faz uso extensivo de JavaScript
Favor
habilite JavaScript
em seu navegador.
Ao Vivo
RTP
Clássico
TBC
Beta
0
Wowhead Economy Weekly Wrap-Up 151 | Shadowlands Legendary Base Items & Crafting Profits
criado
15/11/2020 em 12:59
por
perculia
WoW Economy Weekly Wrap-Up
Hello! Welcome to the 151st edition of the WoW Economy Weekly Wrap-up!
My name is
Samadan
and I am a content creator focusing on making gold using Professions and
TSM
. I have a number of guides over on
YouTube
and I also stream my adventures on
Twitch
.
Shadowlands Base Legendary Items
u/Manthieus
has been doing some extensive research into crafting legendary base items for Shadowlands. These are going to be used by players looking to create their own Legendary items and will be one of the major sources of gold making for crafting professions.
There are 4 ranks to each base item, with each rank creating a better base item for use in the game. They all have their pros and cons and wowhead has an
extensive guide as to what are the best slots
to go for on any particular character.
So, I am slowly finishing off any loose-ends of my profession testing on beta and have ticked one very important item off the list.
Just how many materials, and how many Base Legendary items you need to craft to reach rank 4 in each profession.
TL:DR 15/8/5
Reciently Blizzard split the armor peices into catagories and gave them all different crafting costs. This took the somewhat simple system and put it in the blender. (feel familiar to anyone?)
This has created a large delta between base legos of similar rank in terms of crafting cost and is probably going to give players more to think about when they decide which armor slot to use for their legendary item. Win Win for goblins though in my opinion as this results in a wider selection of the items selling, rather than a simple, "Pick chest because of more secondary stats" cookie cutter meta.
I have put together a spreadsheet of all you should need to know, if you wish to craft base legendaries, or simply need the information if your guild plans to create a "plan of action" between yourselves on who makes what.
"Manthieus Shadowlands Cheat Sheet"
If you wish to edit any of the values you can save a copy locally. File -> Make a copy.
You should only ever need to adjust values in YELLOW boxes.
I talk a little more about the topic over on YouTube for those who enjoy video content.
If you have any question or suggestion on things to add that could be helpful please let me know. Twitter is best for me personally,
https://twitter.com/manthieus
Hope this is helpful and good luck in Shadowlands
Manthieus
Thankyou Manthieus for sharing your data, it is certainly going to be an interesting balance between supply and demand and being in a position to make top tier Rank 4 at the appropriate time when the demand for them is high.
They've made the total mat cost low enough, and the ash timed gated enough, that I suspect the only real profits (outside of first week volatility, and demand outstripping supply), are going to be on rank 4.
The sheer amount of rank 1s, and 2s, are going to make those almost worthless. You might see some profits at 3(casual crafters might give up after bleeding hold at 1 and 2). But I think over scales of weeks, maybe months, lego profits are going to be dumpster tier. This leveling gimmick just isn't tedious or obstructive enough to keep supply low.
Edit:. Think about how little time would be needed to plop out at these legendaries once you've done the grind. It's a trivial amount of effort in the case of leather. Probably not much better for tailoring, of 4x2 groups are a thing in SL. Ore based crafting might take longer to collapse, by virtue of it being harder to just grind out a 1k stack of ore, vs a 1k stack of leather.
Yes but those really don't impact the crafting cost, just the final cost of the item. Say you grind up ore/cloth/leather that sells for 100k on the AH to craft an item that you sell for 101K. Yes, that is 101K but you earned 100K from your farming and 1K from your crafting.
But you are certainly correct that quickly the number of people who can easily plop these out will rise and thus profits fall since the pain and limits are in getting there. Once you have it, it is just buy the mats, press the craft button, and put it on the AH. No gating, no expulsum, just a rush to the bottom.
While there is no real barrier to crafting other than cost and supply of materials, I wonder how slow the supply will be this time round with the nerf to multiboxing?
Shadowlands Rep-Gated Recipes
One of the mechanisms for creating a barrier to entry for professions and thus giving them more value is by using reputation as a requirement for some recipes.
u/tuazo
has put together a list of current recipes are locked behind reputation ..
There are now more recipes in Shadowlands which are locked behind Reputation. Here they are broken down by profession:
All Crafting Professions
Crafter's Mark II
- requires
Cordial with Ve'nari
in the Maw
Alchemy
Recipe: Eternal Cauldron
- requires Revered with
Night Fae
Note: This is a BoP item.
Recipe: Shadestone
- requires Honored reputation with
The Avowed
. Note: This is a transmute and shares a daily cooldown with Bag of Anchors.
Blacksmithing
Plans: Shadowsteel Helm
- requires Honored with
The Ascended
Plans: Shadowsteel Pauldrons
- requires Honored with
The Undying Army
Cooking
Recipe: Feast of Gluttonous Hedonism
- required Revered reputation with
Court of Harvesters.
Enchanting
Formula: Sacred Shard
- requires Honored with
Night Fae
Engineering
Schematic: PHA7-YNX
- requires Exalted with
The Ascended
Schematic: Wormhole Generator: Shadowlands
- requires Honored with
The Undying Army
Inscription
Technique: Codex of the Still Mind
- requires Friendly with
The Ascended
Technique: Contract: The Ascended
- requires Revered with
The Ascended
Technique: Contract: The Undying Army
- requires Revered with
The Undying Army
Technique: Contract: The Wild Hunt
- requires Revered with
Night Fae
Technique: Contract: Court of Harvesters
- requires Revered with
Court of Harvesters
Jewelcrafting
Design: Revitalizing Jewel Doublet
- requires Honored reputation with
Court of Harvesters
Leatherworking
Pattern: Heavy Desolate Armor Kit
- requires Honored reputation with
Night Fae
Tailoring
Pattern: Shadowlace Cloak
- requires Honored reputation with
The Undying Army
This is going to be incredibly useful in planning out which characters are going to do what and where as part of your adventuring process and planning how you are going to make gold.
So a bit of clarification for people, these are not covenant-locked reputations. These are the zone reputations that everyone can earn. Where it says Night Fae it should read The Wild Hunt. So what covenant you are doesn't affect any of these recipes.
How to make Glyph of Lavish Servings in Pre-Patch
u/Hikons
has shared how you can still make
Glyph of Lavish Servings
in pre-patch ...
Made a guide for how to make the
Glyph of Lavish Servings
in prepatch since you can't do it anymore with a mage table.
Video:
tl;dr queue for Ashran, go to the top of the tower north or south of base, talk to npc for Conjured Mana Bun, craft glyph! :)
I sold one on my full pop for 50k (shown in video) and I've made millions off people trying to reset since they think these can't be made anymore.
Thanks for the heads up on this Hikons, I had no idea! For those that want to get the recipe ...
According to info i found online: "This recipe is obtainable by Mage scribes at 175 inscription from BFA. When creating a refreshment table, in a group, the Mage has a chance to proc this recipe. The recipe itself is auto-learned by mages, BUT an extra technique is created which is BoE, which a mage can then sell or trade.
If you are not a mage but a scribe who wants this, you have to either buy the recipe on the AH or have a mage alt learn inscription and level it up and get to making tables"
Important Changes to Enchanting
Manthieus
has also highlighted a significant update to Shadowlands Enchanting which completely changes the relationship of the 3 base materials -
Soul Dust
,
Sacred Shard
and
Eternal Crystal
.
Previously, you could combine upwards and shatter downwards. This is no longer the case, and you can only shatter downwards. This makes the higher end crystals much harder to obtain and will help keep prices high.
Further Reading
Most of this information was discussed and originally posted on the
/r/woweconomy
subreddit or in the accompanying
Discord Server
. You can also catch me streaming live on
Twitch
on Sunday from around 7PM GMT UK Time (2pm Eastern Time) for the WoW Economy Weekly Wrap-up live on Wowhead.com, or you can tweet your feedback/thoughts via Twitter at
@SamadanPlaysWoW
I hope you found this useful and If you have any suggestions or feedback, please do say so in the comments below..
Until next time, Happy Goldmaking!
Samadan
Adquira o Wowhead Premium
Gosta do nosso conteúdo? Que tal virar um
Usuário Premium do Wowhead
para nos apoiar? A tela de um usuário Premium não possui anúncios, além de várias outras vantagens!
Comentários
Faça Login Para Comentar
0 Comentários
Você não está conectado. Favor
entrar
ou
registrar uma conta
para adicionar seu comentário.
« Próxima Notícia
Notícia Anterior »
© 2021 Fanbyte
Comentários
Faça Login Para Comentar 0 Comentários