I wanted to give you a heads up that we are currently testing a hotfix aimed at addressing some player concerns with Argus Waystones and Invasion Points.
First, will be removing the Argus Waystone currency entirely. Players who currently have Argus Waystones will be compensated with a small amount of Veiled Argunite.
The weekly quests that previously required Argus Waystones will now require players to simply complete three Invasion Points.
We will also be increasing the cap on Veiled Argunite to 2,000 from 1,500, to make sure there are no issues with any of these changes - this will also act as a small quality of life increase for those of you seeing yourselves at the currency cap.
Thanks for all your feedback so far on Invasion Points, and we'll see you on Argus!
We have a hotfix in the works to the way Argus Waystones work for the weekly quest, Invasion Onslaught. This will likely be live with your weekly resets next week (if all goes well).
Early in 7.3 PTR, Argus Waystones were a requirement to enter Greater Invasion Points. We removed that requirement after hearing great feedback on it in PTR testing, but retained the waystones for Invasion Onslaught. Now we’ve seen that after Invasion Points opened up, players have a lot of these stones left over with nothing to spend them on.
Therefore, the weekly quest Invasion Onslaught will be changed from 'collect 15 Argus Waystones' to 'complete 3 Invasion Points'. Argus Waystones will no longer be obtainable in the game, and any Argus Waystones on your character will be automatically converted into Veiled Argunite.
We hope this simplifies the quest and also stops our over-achieving ethereal currency collector from spamming your mailbox each day.
Again, we're working to hotfix this with weekly resets in each region starting on 12 September.
Thank you for the feedback!