One of our goals with Sepulcher was to reintroduce tier sets, and the other, to make it more satisfying for players by giving them more agency in acquiring their tier sets. In Chains of Domination, many players told us how they still couldn’t get the shards or bonuses they want even after months of raiding.
However, we’ve made some major changes. Some time after Eternity’s End releases, you’ll unlock a “Forge of Creation” system, and earn a new currency. This currency, along with an item from PVP or dungeons, can be transformed into a tier set piece. This is supposed to work like a bad luck protection, or again, for people wanting to make new characters or as a catch-up method if you’ve started late.
We normally might have patched this in much later in the game, but we wanted to introduce these systems earlier to give players a clearer roadmap. We’re looking forward to getting feedback from players on the system, since it’s a much different way to get the tier sets this time round. The set bonuses themselves will be similar to the ones in the past, featuring fun and unique benefits for a certain playstyle, with the bonuses swapping if you decide to change. We tried to explore a little, to get rotations become more fresh and unique.