Dungeon |
Verdict |
Notes |
Atal'Dazar |
Play |
Go scout in m0 where the critters are or just vibe, use Boneca Batida on the way to Yazma if you are not a death knight |
Castelo Corvo Negro |
Play |
It's amazing! You just need to know where the Alma Atormentada are and plan your Boneca Batida usage if you're not a Death Knight |
Floretérnia |
Play |
Use Boneca Batida if you cleared the lashers on the ramp behind Cascasseca's room before killing him, everything else is all about not dawdling around after mobs die. |
Mansão Capelo |
Play |
Use Boneca Batida or find a mob when going downstairs after Goliath/Raal. |
Bosque Corenegro |
Debatable |
The problem with Darkheart is that it really depends on the key level. The moment you start skipping Pelepodre Pardo, you incur a forced stack drop just before Arquidruida Glaidalis. You can spawn Dragonetinho de Geródio near Dresaron to keep yourself in combat while waiting for blood elementals to patrol away if you intend to skip them. |
Trono das Marés |
Debatable |
Throne has two mandatory drops you can do nothing about (going upstairs, going back downstairs) and since it's an elevator Boneca Batida doesn't work. You can justify it for the second half of the dungeon but you will need to Boneca Batida coming out of Dobramentes Ghur'sha's room (or Ozumat if you did it backwards). |
Despertar do Infinito (both wings) |
Avoid |
Both Dawn wings have so much roleplay, forced combat drops, forced time spent waiting for bosses to spawn and mandatory dragon scenic fly-over that you'll struggle to keep stacks up. Fall is slightly better in that you can technically keep your stacks after Cronikar if you're fast, but that's the only solace. The final shroud skip most groups do to get to Iridikron outright kills it for last boss as well. |