Galakras <A Última Prole de Galakrond>
[Tooltips and dungeon journal reflect ability values for one encounter version. Please refer to "Effect" section on spell pages to see values for all raid sizes and difficulties.]
- Overview – Players assault fortified towers as waves of Kor'kron troops rush forth to repel them, and Warlord Zaela circles overhead on her fearsome proto-drake, Galakras. Meanwhile, allied demolitionists work to breach the doors to the nearby guard towers, allowing a strike team to enter the tower and capture it. Once both towers have been captured, the anti-air guns atop each may be used to bring Galakras down to the ground for a final battle.
- Tanks –
Interrupt Tidal Shamans' [Chain Heal].
When a tower is breached, one tank must lead a small group of players to clear out remaining Kor'kron.
Warlord Zaela sends her finest Dragonmaw soldiers to battle. Two guardians keep watch over the Towers above, protecting the Anti-Air turrets. Defeating these guardians will give players access to the Anti-Air turrets.
Two well-timed Anti-Air turret shots will send Galakras spiraling towards the ground.
- Ranking Officials
- Lieutenant General Krugruk
- Alto Impositor Thranok
- Cutilada Estraçalhadora – With a mighty swing, Thranok inflicts 250% normal damage to his primary target and additional nearby targets.
- Chamado do Esmagador – High Enforcer Thranok lashes out with chains, hooking 5 random players within 45 yards and pulls them to his feet.
!4, 6, 7
In 25 player mode, High Enforcer Thranok hooks 10 random players.
Afterwards, Thranok rears back to execute his savage attack, Skull Cracker, that inflicts 36660 to 38540 Physical damage to all players within 10 yards.
- Korgra, a Cobra
- Lâminas com Ponta Envenenada – Korgra's poison-tipped dagger inflicts 1170 to 1230 Nature damage every 1 sec. to her primary target. This effect stacks.
- Nuvem de Veneno – Korgra shatters a vial of poison, causing a smoky poison cloud to coalesce at her feet. This poison cloud inflicts 8775 to 9225 Nature damage every 1 second to players standing within.
- Maldição do Veneno – When her health falls low, Korgra's Curse of Venom takes effect. She will take the form of a snake, casting a deadly poison bolt volley until she is defeated.
- Espreitadora Ebúrnea Presa do Dragão – Upon Korgra's command, these stealthed units will emerge from the shadows behind a random target, stabbing wildly. Any victims standing within range of the blows will suffer critical Physical damage.
- Foot Soldiers
- Esmaga-ossos Presa do Dragão – These deadly warriors will charge to a distant faction leader, stunning them. While stunned, they will perform a barrage of deadly attacks to the victim.
- Fratura – The Dragonmaw Bonecrusher charges to a distant Faction Leader, stunning them and inflicting 10% of the leader's health every 5 sec.
- Xamã das Marés Presa do Dragão – The Dragonmaw Tidal shaman will cast healing spells on their allies, and summon violent Tidal waves to damage their enemies.
- Totem de Maré Curativa – The Dragonmaw Tidal Shaman summons a totem at the Shaman's feet that heals nearby allies for 10% of their total health every 3 seconds for 12 sec.
- Atira-chamas Presa do Dragão – These deadly archers shoot fire-tipped arrows at random players. The effect inflicts Fire damage on impact, and then burns the ground and any players standing within.
- Bruto Presa do Dragão – Dragonmaw Grunts wade into battle, crushing their enemies with devastating blows. They will also hurl a mighty axe at distant enemies.
- Castiga-ventos dos Presa do Dragão – On the wings of their proto-drakes, Dragonmaw Wind Reavers hurl axes at random players, inflicting Physical damage. They will also net random players, rooting them in place.
- Protodraco Presa do Dragão – Dragonmaw Proto-Drakes channel a frontal cone of flame on their enemies.
- Porta-estandarte Presa do Dragão – Dragonmaw Flagbearers inspire those around them, dropping a banner that increases melee, ranged, and spell casting speed by 30%. It also increases damage dealt by 30% for all friendly targets within 15 yards for 2 min.
- Demolidor Kor'kron – Warlord Zaela turns her siege weapons against her own towers, bombarding those inside. Bombard inflicts 243750 to 256250 Physical damage and knocks down players inside the bombarded tower.
- Grande Dama Sylvana Correventos – Lady Sylvanas fires with precision at her enemies, occasionally awakening the dead to do her bidding.
- Lor'themar Theron – Lor'themar fights with fervor charging enemies with his blade, the Great Sword of the Sin'dorei, and picking off stragglers with his enchanted bow.
- Demolition Crew – The Demolition crew will attempt to breach the doors barring the Anti-Air towers. If they are not protected, then the door breaching progress will be interrupted.
Stage Two: Galakras, The Last of His Progeny
- Chamas de Galakrond – Galakras spews the raw Flames of Galakrond at a random player. Each player through which it passes will suffer 30000 Fire damage every 1 second. However, each player it passes through will decrease the severity of the flames, reducing the damage it deals to subsequent players.
When the ball of flame reaches its final destination it will erupt, inflicting 585000 to 615000 Fire damage to all players. This damage is also reduced in severity for each player that diminishes the Flame.
- Chamas Pulsantes – Galakras erupts with molten fury, inflicting 29250 to 30750 Fire damage to all players. Each pulse increases Galakras' Fire damage dealt by 3%.
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