[Tooltips and dungeon journal reflect ability values for one encounter version. Please refer to "Effect" section on spell pages to see values for all raid sizes and difficulties.]
Primary Defense Matrix
The four dwarven golems share a health pool and two are active at any given time. When a golem activates, it possesses 100 energy to use for its abilities. Once the golem's energy reaches 50, it gains a defensive shield and a new golem activates. Once the golem's energy reaches 0, the golem deactivates and another golem activates.
- Gerador de Energia – Arcanotron summons a Power Generator under a random player. The field increases the damage dealt by 50% for all units within 5 yards and restores 250 mana every 0.5 seconds. The Power Generator lasts 1 min.
- Aniquilador Arcano – Arcanotron blasts a random player for 10920 to 11480 Arcane damage.
In 25-player raids Arcanotron blasts three random players.
- Conversão de Energia – Arcanotron's shield converts damage taken into Converted Power, which provides additional magic damage and cast speed.
- Energia Convertida – Damage done to Arcanotron's Power Conversion shield grants him 10% additional Arcane damage and increases his spell haste by 10% for 30 sec. This effect stacks.
- Gerador de Energia Sobrecarregado – Lord Victor Nefarius converts a Power Generator into an Overcharged Power Generator. The field increases the damage dealt by 100% for all units within 5 yards and restores 1000 mana every 0.5 seconds.
An Overcharged Power Generator grows in size until it explodes, triggering Arcane Blowback.
- Explosão Arcana Reversa – An Overcharged Power Generator explodes, inflicting 40950 to 43050 Arcane damage to players within 17 yards.
- Condutor de Raios – Electron designates a random player as a Lightning Conductor, causing them to inflict 5460 to 5740 Nature damage to allies within 8 yards every 2 sec., for 15 sec.
- Descarga Elétrica – Electron inflicts 6552 to 6888 Nature damage to up to 3 targets within 8 yards. The damage inflicted increases with each jump.
- Escudo Instável – Dealing damage to Electron's shield causes a Static Shock at a nearby player's location, inflicting 29250 to 30750 Nature damage to players within 6 yards of the target.
- Infusão Sombria – Lord Victor Nefarius corrupts the Lightning Conductor, transforming the target into a Shadow Conductor. Shadow Conductor causes Shadow damage to all nearby allies every 2 sec., with the magnitude of the damage increasing with greater distance from the Shadow Infused player.
- Medida de Segurança de Incineração – Magmatron strikes everyone in the room for 3276 to 3444 Fire damage every 1 sec. for 4 sec.
- Obtendo Alvo – Magmatron acquires a random player as a target for his Flamethrower ability. After 4 sec. Magmatron channels his Flamethrower on the target, inflicting 5733 to 6027 Fire damage every 1 sec. to all players in front of him for 4 sec.
- Barreira – Magmatron's shield absorbs 300000 damage. If the Barrier breaks, it releases a gale of flame, inflicting 20475 to 21525 Fire damage to all players.
- Bomba Química – Toxitron fires a Chemical Bomb at a random player, creating a Chemical Cloud at their location. The cloud increases the damage taken by any unit in the cloud.
- Nuvem Química – Toxitron's Chemical Cloud increases the damage taken by any unit in the cloud by 50%.
The Chemical Cloud also inflicts 4875 to 5125 Nature damage every 1 seconds.
- Protocolo de Veneno – Toxitron's Poison Protocol creates a Poison Bomb every 3 seconds. Each Poison Bomb fixates on a random player. A Poison Bomb explodes when it reaches melee range of its target.
- Bomba de Veneno – The Poison Bombs created by Toxitron's Poison Protocol each fixate on a random player. A Poison Bomb explodes and creates a Poison Puddle when it reaches melee range of its target.
- Poça de Veneno – Poison Bombs create 6 yard radius Poison Puddles when they explode. The Poison Puddle inflicts 3276 to 3444 Nature damage every 1 sec. on any player standing within the puddle.
- Concha Embebida em Veneno – Dealing damage to Toxitron's shield inflicts Soaked in Poison on the damaging player.
- Soaked in Poison – Soaked in Poison inflicts 1100 Nature damage every 2 sec. This effect stacks, but dispelling this poison once removes all stacks.
When a player attacks or uses a spell or ability, they expunge the poison on their target.
- Expungir Veneno – The poison soaked player inflicts 2730 to 2870 Nature damage on their target.
- Pegada da Morte – Lord Victor Nefarius sometimes teleports to the center of a Chemical Cloud and casts Grip of Death, pulling all players into the cloud.
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