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Elemental Shaman Artifact Traits and Relics
This section of the Elemental Shaman guide covers everything about your Artifact, the Fist of Ra-Den; it explains how to progress through your artifact weapon, important traits, and relic bonuses to look for.
The Fist of Ra-Den
Increases Nature damage by 1% per rank
Grants a 1.37 RPPM 10 second intellect buff, starting at 2000 and increasing by 200 per point
Tooltip may indicate Death Knight specs
damage by 4% per rank
damage by 5% per rank
Increases the bonus of
by 5% per rank
Passive effect. Does not change stat priority
Reduces cooldown of
by 2 seconds every time
Triggers off spell casts only (ie: not off overloads) but interacts with talents like Echo of the Elements & Ascendance. Reduces the 5 minute cooldown to roughly 3 minutes.
damage by 10% per rank
summons a Lightning Elemental for 8 seconds
Has single target & cleave abilities. Behaves similarly to
damage by 3.33% per rank
damage by 12%
Multiplies with base 75% damage of the original cast to become 84%
critical damage by 3.33% per rank
for information on the math behind it.
Increases damage and stamina by 10%.
Required to add 4th rank to existing 3 rank traits
30% chance to tigger from
casts. Causes the next 3
s to overload an additional time
Despite first impressions this is not worth optimising for. The buff can effectively be ignored.
healing by 15% per rank
Very useful for solo sustain, but very little else.
a 5% chance per hit to trigger a 700% SP single target attack
Does not change existing
Heals for 415% Spellpower when health drops under 35%. 30 second cooldown, less 2 seconds per additional rank
Low output & frequency mean this should be the last trait to max out
10% chance to automatically trigger
chance is Mastery % * 0.9 + 0.1
Causes next 3
s to deal 200% additional damage
Use as a low priorty to ensure all charges are used. Delaying by a few seconds is better than wasting a charge.
Increases all damage by 5%
Only accessable when all other traits have been completed.
damage by 15%
Increases maximum Maelstrom by 25 and increases maximum cost of
Passive effect. Maximum damage of
is effectively increased by 25%
damage by 5% per rank
has a 25% chance to trigger a
on the target
Low area of effect damage with a small radius. Not practical for actual multi-target damage
Aim for Power of the Maelstrom first, then fill in
and one point in
Then get traits in the following order:
Last two ranks of
Ideal relic traits - may vary based on talent choices
Avoidable relic traits
March 24th: Updated for 7.2
March 27th: Tweaked trait path for #36-49
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