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[3.3] Ret PvE Guide - Leveling to Raiding
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Post by
140590
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Post by
140590
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140590
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140590
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114144
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354963
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Post by
Proteja
Nice, but the bit about the meta isn't valid if you're a JC, slap the 2 jc gems for the blue socket bonuses
Post by
140590
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Post by
svirve
lv 4: Judgement of Light (JoL) - First judgement. Remember seal of righteousness? Whenever you have a seal active you will be able to judge enemies. Judging does extra holy damage to mobs and will also apply a debuff to the mob based off of which judgement you use. For example, using Judgement of Light with
Seal of Righteousness active will do extra holy damage to the mob
and give it a debuff that will heal you a little for each of your melee attacks. You will want to be judging every time that it is off it's cooldown.
It could be worth noting that different seals have different effects when you judge with them.
Or simply to point towards the seals tooltip for more info of what it will do when judging with it.
Priorities:
Hit (until capped) > Strength > Expertise (until capped) > Crit > Agility > Haste > Armor Penetration > Attack Power > Spell Power > Intellect
Expertise gives you the same raise in DPS as hit does why is it weighted lower than STR?
Otherwise i cant say much more than that this looks very good indeed!
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140590
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Post by
Squishalot
Not sure how obvious you want to be, but since this is a beginner's guide, any talk of caps and required %'s is applicable at level 80 only.
I do recall trying to max out my Defence skill as a L60s Prot pally after Wrath came out, and trying to work out how on earth I was supposed to get 540 defence, since that's all anyone ever quoted as "you need to have this as a tank!"
In the 'beginners' vein, it started off looking really good, then it slowly morphed more and more into another ordinary Ret PvE guide, with best enchants @ 80, best professions @ 80 etc. Just wondering if we're not doing enough to support the real beginners - there's heaps on what to do when you're 80, but not very much on how to actually get to 80.
Post by
154749
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140590
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Post by
Squishalot
The reason I call this a beginners guide is not just the leveling but because I am trying to present the same kind of info that EJ does but in a less theory crafting way. As there is no ret stickied thread on wowhead I thought I would make one that is an easier read for new people but still points the more advanced players towards (the updated) EJ thread.
Fair enough. In that vein, it might be worthwhile putting the more basic things (eg, rotation) up near the top, so that people don't run into a whole lot of stats and caps, when really they just need to learn how to play the pally first.
Maybe you can label your posts into three sections - the first is Levelling, the second is essentially Basics (what you *need* to do), the third is Advanced/Customising? As a reader, I know that I'd be somewhat spun out by hit caps and weapon speeds, when I just want to know what rotation I need to use (ret builds are fairly self explanatory, it's hard to go too wrong).
Post by
Silversmith
Expertise gives you the same raise in DPS as hit does why is it weighted lower than STR?
Does expertise really have the same raise in dps as hit? Hit affects every ability we have. Expertise doesn't affect Consecration, Exorcism, or Judgements.
That's my guess as to why it's weighted lower, although what I've read generally puts it about equal to Strength.
Expertise is very good - if your melee/strikes get dodged, seals (~25% of total damage!) don't even get chance to try hitting. Hit is still superior, but expertise is about the same weight as strength, and most sources recommend getting as close to cap as possible before stacking str - your damage will be more predictable.
Post by
Proky
you write this: debuff that will heal you a little for each of your melee attacks
its just melle attacks have a chance to heal you, not always
you write: Draenei pally needs 230 hit rating to reach 8% due to their racial Heroic Presence.
All other pallies need 263 hit rating to reach 8%
it should be All other pallies need 263 hit rating to reach 9%,right? because Heroic presence is lowering it by 1%, so dreanai need 8% to have 9% hit.
otherwise its good guide
Post by
127934
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Post by
Proky
All other pallies need 263 hit rating to reach
9%
,right?
9% is an incorrect number. It has been proven that the hit cap for melee specials (and ranged / non duel wielding white damage) is now 8% (Draeni need 7% from hit rating). If you don't want to take my word for it then go have a look at the rogue and hunter sections of EJ.
Very nice guide though.ok i didnt know it exactly i was just informing him that he has mistake
Post by
svirve
Actually about the hit rating question you were partially right.
You just got the percentage wrong but the required rating right.
Though in the guide it's both phrased properly and correct in numbers :)
Does expertise really have the same raise in dps as hit? Hit affects every ability we have. Expertise doesn't affect Consecration, Exorcism, or Judgements.
That's my guess as to why it's weighted lower, although what I've read generally puts it about equal to Strength.
Indeed i forgot about cons, exo & judge but still about half of our damage comes from SoB and white swings.
Judgement is way down at 10%. Cons and exo usually lies in between 5-10%
So were hit would give you a 1% increase in DPS expertise would give you ~.75% increase in DPS.
I still think it should be weighted higher than STR though.
Post by
140590
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